REVIEW: Fearscape #4, venture deeper into the mind of a failed writer

Fearscape #4 is out 2/13/2019.

By Zack Quaintance — I don’t entirely know what’s up in Fearscape. So, before reading Fearscape #4, I went back and re-read this series from its start, seeing if I’d missed any clues. I came back with a few things, but on the whole, I didn’t develop great theories about what’s happening or why. Certainly not any I’m confident enough to lay out here, dear readers (sorry, I really did read a whole lot of Fearscape today).

Before unpacking my re-read, let me say this is a strong ambitious comic. Artist Andrea Mutti and colorist Vladimir Popov’s designs are top-notch, as is their delineation of the Fearscape from reality. There is (likely intentional) confusion over meaning, but it is always clear when a character is fantastical or real, unless it serves the story to blur lines. Writer Ryan O’Sullivan does impressive work maintaining the insecure pretentious voice of faux-literary luminary, Henry Henery. I’ve tried complex voices like his myself—maintaining a consistent tone for four issues is truly impressive.

Now, on to my re-read. Two ideas stand out in this idea-dense comic. The first is the tearing down of usual story structure. The second is the culpability of readers in stories, ie if I’m not turning pages, nothing happens to characters, like Schrodinger’s fiction. The many references to these thoughts make me suspect disorientation is by design, and the real villain of this comic is stories in the first place, especially those of literary figures who thrive on validation for cleverness.

Interior artwork from Fearscape #2.

Conversely, there are ample references here to the learned reader versus the casual reader. The learned reader is, presumably, someone with a handle on what’s happening and how various meta-fictional touches are being deployed. This person maybe even knows why. The casual reader, meanwhile, is someone yearning for the predictable comfort of a Campbell hero’s journey, a story about a person—good or bad—who wants something, struggles, and emerges changed...often for the better. In Fearscape, the casual reader is derided by Henry Henry, perhaps more than anything (which is saying a lot because this guy derides all damned day).

The book is without question succeeding on disregarding conventions and discomforting casual readers. What remains to be seen, however, is if it uses that to tell an engaging story that raises questions about the art life and—in a broader sense—the human condition. To me, Fearscape #4 feels like a deepening psychological nightmare, a trip into the mind of a writer riddled with anxiety and imposter syndrome and desperation, having spent his career compartmentalizing personal ambitions while translating other work.

There are, however, elements that suggest a further skewing of reality...Henry not having parents but being Arthur’s ward, Arthur and his alzheimer's, Henry Henry telling us he’s dead. These suggest a deeper story, one I have not yet figured out but remain absolutely determined to experience.

Overall: Fearscape #4 is another strong issue of a meta-fictional comic about how it feels to have unfulfilled literary aspirations. This comic remains a must-read for English majors and literary dabblers, anyone who has taken a creative writing workshop or read canonical novel in a coffee shop and daydreamed about their name on its cover. 8.8/10

Fearscape #4
Writer:
Ryan O’Sullivan
Artist: Andrea Mutti
Colorist: Vladimir Popov
Letterer: Andworld Design
Publisher: Vault Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Friendo #4 keeps searching for the absurdity ceiling of extreme capitalism

Friendo #4 is out 2/13/2019.

By Zack Quaintance — Around halfway through Friendo #4, our heroes (maybe that’s not the right word) are listening to local news radio describe their exploits as they drive a shiny red convertible through the desert. The radio essentially sums up the status quo, which has shifted seismically since Friendo’s first issue. It’s a nice storytelling device, one that does a good job taking stock of both where we are and how crazy Friendo has gotten. At one point, the voice on the radio says: Whole saga’s turned into this Looney-Tunes three-ring circus if you ask me.

That’s a pretty accurate summation, really, for writer Alex Paknadel’s plotting of Friendo, but I think there’s also subtext about the book’s central theme: that late-model capitalism has gone so off the rails, that we maybe don’t realize how bananas life has gotten in this country. The voice continues: The guardrails are gone, man. It’s all just a big joke now. There’s nothing between us and the jagged rocks below. I had to just hang my head for a moment, because got-damn.

This thematic ground has been well covered throughout Friendo. So much so I think the central thrust of the book is showing its audience we’re maybe not even at rock bottom of all this, that with a society so thoroughly dominated by sales, marketing, corporations, etc., things can and will always get crazier, get more manipulative and exploitative. That there is, in effect, no end, no upper ceiling to the limits of greed inherent to unbridled capitalism. This story, in essence, is slowly upping the malarkey on its pages to match the point it’s making about our lives. If it’s all a big joke, the radio voice posits, then how are we supposed to know when to stop laughing?

Whether I’ve phrased it that way or not (I haven’t), this is a crisis that has shaped my life for a decade, first while coming of age during the recession, again while clawing toward some sort of financial balance, and now while working multiple day jobs and passion pursuits with big questions looming, like: will it ever be enough? Will I ever be able to afford a house? Would it be nuts to have a child? This all adds up to Friendo—as I’ve written in pretty much all my reviews—being a different, more realistic sort of horror story.

As this is the fourth straight issue that has posited such questions (albeit previously with less intensity), this begs the question of whether this comic is at risk of feeling repetitive. I certainly don’t think so. Part of why has to do with the nature of the plot being about limitless absurdity, about extrapolating extreme ideas to new places. It’s not repetitive because the same ideas are being push juuuuust a bit further every week, stretching into new ground. The second reason Friendo #4 succeeds is it’s so well told by its creators.

Jerry, pictured here in Friendo #3, has seen better days, but Simmonds art is looking mighty fine.

Paknadel’s scripting is hilarious (Not kinky, just sad), and Martin Simmonds art has accelerated, packing more into panels as the plot calls for it, augmented fantastically by Dee Cunniffe’s vibrant colors. Another thing Simmonds has done well is the evolving design of the humanized marketing hologram Jerry, who has become more unhinged, more gory and grindhouse and sinister just as his user, Leo, has become sloppier and rundown and frazzled. There’s a two page spread in this issue, filled with art conveying the changes afflicting them both, with Leo chomping a donut as Jerry (with a hole blown in him and guts visible) climbing the wall like a feral demon. The spread is interspersed with detailed shots and Taylor Esposito’s clean lettering, all coming together in a visual—and a comic—that really lingers.

Overall: Friendo #4 continues searching for the absurd upper limits of unrestrained capitalism and still doesn’t find it. Whenever this book seems to reach a new extreme of exploitation, greed, or dehumanization, it pushes it just a bit further, finding new and scarier ground. Simply put, do not miss this comic. 9.2/10

Friendo #4
Writer:
Alex Paknadel
Artist: Martin Simmonds
Colorist: Dee Cunniffe
Letterer: Taylor Esposito
Publisher: Vault Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Gideon Falls #11 stirs horror with more unpredictable developments

Gideon Falls #11 is out 2/13/2019.

By Jarred A. Luján — I’m not going to pretend like I’ve read everything Jeff Lemire has ever written. I’ve read some of his Big 2 work, but only a little of his independent stuff, including his recent Hit-Girl run. Andrea Sorrentino is a similar case, in that before Gideon Falls I’d seen some of his stuff for Marvel and DC, but otherwise, I couldn’t say I devoutly followed his releases. So when Gideon Falls launched, I only picked it up because of a recommendation on Twitter from Marvel writer Matthew Rosenberg.

Just shy of a year later, I haven’t missed a single issue of this book. There are few better examples of why than this month’s issue, Gideon Falls #11.

So many of Gideon Falls’ horror aspects come from Sorrentino’s willingness to take chances with the way he lays his artwork out. The art in this issue, for example, ranges from traditional panel layouts, to pages with a cyclical panel system, to a page that’s entirely upside down, to make-shift panels scrawled throughout splash pages, to back-to-back-to-back double spread pages. When things really begin to come undone here, Sorrentino’s artwork lets the page come undone as well. Allowing it to feel as disjointed and unnerved as our characters do has consistently set Gideon Falls apart from other horror comics.

One of my favorite parts of Gideon Falls has also been the pacing. Lemire has only given us bits and pieces of this intricate plot, and every big influx of information is countered with new ground that makes readers aware of how little they actually know. Lemire is giving the audience pieces to the puzzle, sure, but he’s still withholding how those pieces connect. At 11 issues in, I still have no clue where this story is going, and, just like Sorrentino’s art, that is part of what makes this book so horrifying to me: there is no safety in the prediction of the narrative. As a reader, you are immersed in the protagonists’ stories by knowing only as much as they do. This issue, following what was likely the biggest issue of the run so far, pulled back the curtain on the workings of the Black Barn only to reveal that there are many more curtains. Lemire giveth, Lemire taketh away.

The next chapter of Gideon Falls releases in April, giving us all a month to try and figure out what the hell is going on…but if the past is any indication, I have a feeling we’ll fail at that.

Overall: This issue is as frightening as it is dizzying. There is so much going on in this series, and readers don’t yet know how deep into the mysteries and the story they’ve gone. This is a horror book in a class of its own, and I highly recommend doing yourself a favor and getting caught up with it. 9.0/10

Gideon Falls #11
Writer:
Jeff Lemire
Artist: Andrea Sorrentino
Colorist: Dave Stewart
Letterer: Steve Wands
Publisher: Image Comics
Price: $3.99

Jarred A. Luján makes comics, studies existential philosophy, and listens to hip-hop too loudly. For bad jokes and dog pictures, you can follow him on Twitter.

ADVANCED REVIEW: Little Bird #1 is an imaginative, and powerful debut...think Saga or God Country

Little Bird #1 is out 3/13/2019.

By Zack Quaintance — Little Bird #1 is one hell of a debut comic, a likely contender best #1 comic of the year. I know we’re only halfway through the second month, but is so good that I’m confident in saying that. Little Bird #1 is the type of immersive story you pick up, blink, and realize you’ve read the whole thing without stopping, without even considering putting it down. So yes, it’s very good, and I highly recommend comics fans read it.

I could stop there, but (obviously) the lot of the comics reviewer is such that I’m here to also explain why. With Little Bird, it’s fitting to start with a discussion of the art. Ian Bertram’s phenomenal linework and sequential storytelling is the first thing that grabs reader attention, as well as the biggest factor in why the story feels so immersive. A big question I had by the end of it was who the hell is Ian Bertram and why have I not yet heard of him?

Well, mostly because Bertram has done a handful of superhero stories, some webcomics, and, perhaps most recently, a six-issue 2016 miniseries for Dark Horse Comics called House of Penance written by Peter Tomasi about the Winchester House in Northern California (which I obviously missed). He’s not a total unknown, but he’s far from a major name comics. I predict that will change once Little Bird finds the audience it deserves. Bertram’s work here is incredible, as singular as it is gorgeous.

His linework is the wavy, detailed style I associate with Frank Quitely (and others who came after him, like Jon Davis-Hunt or Ramon Villalobos), and his designs for everything from characters to clothing to genetically-enhanced bodies to the fiery floating nun woman (you read that right) to buildings—I could continue but I’ll stop and note everything is rendered with an ideal balance of intricacy and imagination. There are touches here of Moebius and Jodorowsky, of Terry Gilliam’s Brazil, Fiona Staple’s designs in Saga, the overblown carnage of that one big fight scene in Kill Bill, and the list goes on. Bertram’s keen visuals coalesce to create something all its own, augmented and made possible by the vital rhythm section of Matt Hollingsworth’s colors and Aditya Bidikar’s lettering. All three deserve much credit.

Darcy Van Poelgeest—a first-time comic book writer with a background in film—gives the top-tier art much to work with via his scripting. I was particularly impressed with how compressed and dense Van Poelgeest’s story felt. Often times for creators from other mediums—especially film—there is a tendency to decompress comics, as one might a storyboard. Van Poelgeest, however, packs more into his first three pages than some new creators would an entire opening arc, immediately justifying why comics are being use to tell this story. The first line is poetic, the first pages rich with expository details that don’t feel forced. The child character (the titular Little Bird) is an automatic means of engendering sympathy, while a militaristic speech clues us in to the world’s high stakes.

This is an advanced review, though, so I’m hesitant to get more specific. I’ll just say that the level of world-building and imagination on display is strong, conveying grandiose vision while using the main character as an anchor to keep readers from drifting into disorientation. There are ample twists and many unpredictable reveals.   

If I have a small qualm, it’s that I think the full story needs to justify the gruesome violence that occurs here (there are hints it will but we still need to wait to see if the story delivers). Also, I know this is silly, but I’m salty about it only spanning five issues. I know I know, and I appreciate creators who have a specific vision...but hey, maybe Little Bird will be such a success that it will get expanded, rendering its first lineprophetic, This doesn’t end here. Not like this.

Overall: A nigh-perfect debut, by the end of Little Bird #1 I found myself already melancholic that the series is only five issues. Simply put, if Little Bird continues this high a level of storytelling, we’ll all have to mention it in conversations about Image’s creator-owned resurgence, right alongside Saga, Wicked + Divine, God Country, etc.. This is one fine comic. 9.8/10

Little Bird #1 (of 5)
Writer:
Darcy Van Poelgeest
Artist: Ian Bertram
Colorist: Matt Hollingsworth
Letterer: Aditya Bidikar
Publisher: Image Comics
Price: $3.99
Release Date:
March 13, 2019

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Top Comics to Buy for February 13, 2019

By Zack Quaintance — You know it’s a strong week for new comics when we expand our top choices to six slots and still have to bump Amazing Spider-Man, Superman and Thor (three absolute favorites in these parts) down to the Others Receiving Votes section. But hey, too many great comics is one of those good problems to have, and we vastly prefer that to the alternative.

This is a great week, really, for readers of all tastes. There’s another pair of new idea-dense comics from Vault, the continuations of some of the best superhero runs today, and a new series from one of the industry’s funniest satirists. It’s the type of Wednesday that reminds me why I invest myself so thoroughly in the weekly comics grind: there’s just no other medium that’s so urgent, profilify, or tonally and thematically varied. It’s a beautiful thing.

Now, onward to the comics!

Top Comics to Buy for February 13, 2019

*PICK OF THE WEEK*
Wonder Twins #1
Writer:
Mark Russell
Artist: Stephen Byrne
Letterer: Dave Sharpe
Publisher: DC Comics - Wonder Comics
Price: $3.99
Exiled from their home planet, alien heroes Zan and Jayna must navigate life as teens on Earth at South Metropolis High School, where they're even bigger outsiders than the typical awkward young adults. Under the watchful eye of Superman, the brother and sister pull monitor duty at the Hall of Justice as interns, while also trying to overcome the pitfalls of Zan's brash confidence and Jayna's shy but streetwise persona. If you think you know the Wonder Twins, think again-this book takes the form of the unexpected.
Why It’s Cool: Mark Russell is really at home with old Hanna-Barbera properties, making him an absolutely amazing choice to revive the old Super Friends characters, the Wonder Twins. Doing this property right is a tall order. There’s just so much that can go wrong, but Russell has shown a propensity in the past for taking those ideas—a serious take on The Flintstones, on Snagglepuss, etc.—and hitting them out of the park. This could be his finest work yet, playful and self-aware and relentlessly delightful. It’s a blast to read. DC Comics doesn’t make wry fun of itself often, and I wouldn’t really want them to, but when it’s done this well, it’s something really special.   

Criminal #2
Writer:
Ed Brubaker
Artist: Sean Phillips
Colorist: Jacob Phillips
Publisher: Image Comics
Price: $3.99
"THE LONGEST WEEKEND": Archie Lewis was the artist's artist in his heyday, although that's not what he's famous for. He's famous for being a nightmare to work with-and dangerous. So when an old assistant is forced to chaperone his one-time mentor to receive his lifetime achievement award, well... let's just say things don't go well. As always, CRIMINAL contains back page art and articles only found in the single issues.
Why It’s Cool: Has it been a month already since the excellent new Criminal series started? Wow, that went fast, but hey, I’m not one to complain that the best partnership in comics is back. The first issue was as immersive and authentic as one would expect from the Brubaker-Phillips all-time great crime comics pairing. This book, now on its eighth volume, just seems to get better the more its creators return to this world, the more they broaden and hone and expand upon the tone of these stories. This newest volume is no exception.
Read our review of Criminal #1.

Fearscape #4 (our review)
Writer:
Ryan O’Sullivan
Artist: Andrea Mutti
Colorist: Vladimir Popov
Letterer: Andworld Design
Publisher: Vault Comics
Price: $3.99
After the tragic events of the third issue, the villainous Henry Henry finds himself... No! The advertising copy provided here by the publisher will not do! The events of our third chapter (please refrain from calling them issues) are hardly tragic. Our brave hero bested two villains, yet his reward is to be libeled against in marketing copy? -HH
Why It’s Cool: There are more than a few creative types among those of us who read monthly comics obsessively (which is presumably the core readership of this website...though we’ve—shockingly!—not had it in our budget to conduct a focus group just yet). This is a book, meanwhile, that calls to and calls out creative types on their every last insecurity, unspoken jealousy, pretension, etc., mining it all for great fantasy/horror concepts. This issue might be construed as a turning point, and, like all those that have come before it, it’s an absolutely must-read comic.
Read our reviews of Fearscape #1, Fearscape #2, and Fearscape #3.

Friendo #4 (our review)
Writer:
Alex Paknadel
Artist: Martin Simmonds
Colorist: Dee Cunniffe
Letterer: Taylor Esposito
Publisher: Vault Comics
Price: $3.99
Thanks to an obscure piece of legislation, Jerry and Leo are now above the law. As they rob big-box stores up and down the west coast with The Manufacturer's blessing, their violent exploits are livestreamed to millions of disaffected consumers who've been told "no" one too many times. Beginning to tire of their new status as folk heroes, Jerry and Leo's final heist takes a brutal turn when corporate assassin Zaj Xek the Cremator gets them in his sights.
Why It’s Cool: As with the rest of Vault Comics’ current slate—Wasted Space, Fearscape, These Savage Shores, etc.—Friendo is an unpredictable comic dense with ideas that have much to say about 2019 America. It’s also one of today’s best creator-owned comics, an ever-evolving story that goes to new and terrifying places every week. I’ve written this in all my reviews (and will likely do so again in the near future) but the real shocker with this story is how at first blush it seems like total sci-fi but then starts to seem increasingly likely as you delve into its horrors. Check back later this week for a full review!    
Read our reviews of Friendo #1, Friendo #2, and Friendo #3.

Livewire #3
Writer:
Vita Ayala
Artists: Raul Allen with Patricia Martin and Scott Koblish
Letterer: Saida Temofonte
Publisher: Valiant Entertainment
Price: $3.99
On the run! Fleeing from more than just the law, Livewire's about to find out whether she has the strength to survive on her own in a world that hates and fears her, with only her memories of better days to rely on... but if she's not careful, even those can be snatched away by the mercenary hunting her down!
Why It’s Cool: We have loved both installments of Vita Ayala’s and Raul Allen/Patricia Martin’s new Livewire book so far, and the third issue is no exception. There’s something really special happening in this comic, arguably making it the best Valiant series since Divinity (last year’s Secret Weapons one-shots not withstanding). This issue is a sort of bottle issue that sees the central protagonist engaging in a nakedly honest way with an antagonist during a prolonged bout of combat. It’s a kinetic and poignant way to get across many ideas without slowing the story’s pacing at all, and I absolutely loved it. I won’t say much more past that for risk of spoilers.
Read our reviews of Livewire #1 and Livewire #2.

Magic Order #6 (our review)
Writer:
Mark Millar
Artist: Olivier Coipel
Colorist: Dave Stewart
Letterer: Peter Doherty
Publisher: Image Comics - Netflix
Price: $3.99
This explosive miniseries climax is a high-octane magical battle of good versus evil, as the remaining Magic Order wizards make a last stand against Madame Albany and the forces of darkness. Family bonds are tested, blood is spilled, and black magic threatens life as we know it.
Why It’s Cool: Magic Order #6 marks the end of Mark Millar’s first full series since signing his landmark multimedia deal with Netflix, and it’s been one hell of a way to launch a partnership. Like *insert your favorite action film here* with wizards and witches, Magic Order is an exciting high-stakes take on magical tropes, illustrated beautifully by Olivier Coipel with Dave Stewart colors. Simply put, this is a gorgeous book with one of Millar’s always-sharp concepts at its heart, and we’re excited for the finale (and also wondering if there might be more story on the way in this world eventually…).
Read our review of Magic Order #5.

Top New #1 Comics

  • Age of X-Man: NextGen #1

  • Army of Darkness: Bubba Ho-Tep #1

  • Avengers: No Road Home #1

  • Hit Girl Season 2 #1

  • Marvels Annotated #1

  • Savage Sword of Conan #1

Others Receiving Votes

See our past top comics to buy here, and check our our reviews archive here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

COMIC OF THE WEEK: Red Sonja #1 is a great start from an impressive creative team

Red Sonja #1 is out 2/6/2019.

By d. emerson eddy — Since 2005, Dynamite has been producing some entertaining comics out of the Red Sonja property. From the straightforward high adventure sword and sorcery stories of Michael Avon Oeming, Mike Carey, Mel Rubi, Richard Isanove, and Comicraft—reminiscent of what Dark Horse were doing with sister-property Conan at the time—to the most recent run largely from Amy Chu, Erik Burnham, Carlos Gomez, Mohan, and Taylor Esposito, which mixed a trip to the real world in with some more traditional stories. Some stories have been better than others, but the creators curating Dynamite's output have been doing so very well. Which brings us this new fifth volume, tapping Mark Russell, Mirko Colak, Dearbhla Kelly, and Hassan Otsmane-Elhaou. It's something traditional, but subversive.

Over the past few years, Mark Russell has made a name for himself reinventing and reinterpreting classic properties like The Flintstones, Snagglepuss, and The Lone Ranger, taking the core of the characters and building sociopolitical commentary and satire out of them. He does so here again by framing the tale in the traditional garb of expansionist violence in Red Sonja's kind of iron age setting. The evil empire is there, the guiding prophecy for actions, and the downtrodden poor nation crowning Queen Red Sonja to save them; all the usual set pieces for this kind of fantasy story, but there's an absurdity to the Zamoran Emperor in his quest, trickery in the Hyrkanians getting Sonja to the throne and foisting their problems on to her. That humor, that jab at how this society works within the trappings of the genre, elevates this to something above just a good sword and sorcery tale.

Bringing the story to life is Mirko Colak, who through Brothers Dracul, Kingsway West and Unholy Grail has proven time and again that he's well suited to depicting the grit and heaviness of an unkempt, uncivil world mixed with horror and fantasy, fulfilling what you'd expect of the visuals of a Red Sonja or Conan comic. Dearbhla Kelly aids this look well, largely painting the world in earthy tones, keeping everything relatively dusty and dirty, save for the Emperor in purple and Sonja's hair, setting them apart visually from the landscape. Staying true to that fantasy aesthetic, aside from looking gorgeous, is also one of the reasons why the humor works. Since the artwork is playing this straight, the more absurd riffs in the dialogue and events stand out better.

Rounding out the creative team is Hassan Otsmane-Elhaou, whose lettering here, in Shanghai Red and The Lone Ranger, is quickly becoming a standout. The sign of a good letterer is usually not noticing them, letting them provide a subtle backbone for the story. When you get too flashy, the lettering can overpower the art and distract from the storytelling. Otsmane-Elhaou has been utilizing effects, changes in fonts, word balloon & dialogue box shape, size, and color in ways that overall enhance and enrich the types of stories being told in a fashion that reminds me of Todd Klein and Gaspar Saladino.

Overall, I was very impressed by this new first issue of Red Sonja. It works on that surface level of being an entertaining sword and sorcery tale, and if that's all that you want out of it, you'll still be pleased. But Russell, Colak, Kelly, and Otsmane-Elhaou are also starting what looks like a deeper story that plays with those traditional story elements in new and humorous ways.

Red Sonja #1
Writer:
Mark Russell
Artist: Mirko Colak
Colorist: Dearbhla Kelly
Letterer: Hassan Otsmane-Elhaou
Publisher: Dynamite
Price: $3.99

Check out more of d. emerson eddy’s Comic of the Week feature on our Lists Page.

d. emerson eddy is a student and writer of things. He fell in love with comics during Moore, Bissette, & Totleben's run on Swamp Thing and it has been a torrid affair ever since. His madness typically manifests itself on Twitter @93418.

TRADE RATING: Hobo Mom is a quick read destined to linger

Hobo Mom is available now from Fantagraphics Books.

By Zack Quaintance — Hobo Mom, which was released last month by Fantagraphics, is an interesting graphic novel in terms of its construction. Billed as “a cross-Atlantic collaboration” by marketing material, the book was drawn by two cartoonists simultaneously: Charles Forsman (The End of the F***ing World, which was recently adapted by Netflix) and Max de Radigues (Bastards, which won a prestigious prize at the Angoulême International Festival of Comics), a pair of as literary comics makers as we have today. In fact, de Radigues was recently featured in the seminal literary journal, The Paris Review.

I’m not entirely clear on what the working relationship must have been like. Technology makes it so that collaborators—regardless of what bodies of water stand between them—can pretty seamlessly work together as if they’re in the same room. So, I assume the work was done digitally and it just went from there. What’s more interesting to me is that the book reads on its surface as if it were done by one artist. To my eye, at least. I read a lot of comics, and I couldn’t tell where Forsman’s work stopped and de Radigues’ began. My presumption is that the vast majority of readers will process this work that same way.

The story itself is as literary and character-driven, as understated and as focused on the smallness of a normal life with normal pains as the hybrids of the artists’ backgrounds would suggest. There is, of course, a plot conceit that makes this story worthy of narrative, that being the titular Hobo Mom, who has left her daughter and the father of her daughter for a transient life in Northern California’s Marin County, a gorgeous coastal area rich with temperate weather and redwoods just north of San Francisco (I live in nearby Sacramento and go hiking in Marin several times a year).

The plot involves the mother returning to the family, and the complicated and intense emotions such a return engenders. These emotions are all played out by the storytellers excellently, with subtle notes and quiet, well-illustrated visuals. The daughter does not know her mother, although we are given the impression that the bond between them is one easily rekindled, even if it’s never stated. The scenes between the two of them—the moments of tentative embrace, the strange appearance of a grown woman’s body in a home that has never had one—are among the most heartrending not only in this book but in all of comics so far this young year, up there with the likes of First Second’s excellent coming of age OGN, Bloom.

Hobo Mom wisely avoids the reductive character pratfall of casting any of those involved as a clear villain. The easiest impulse for most will likely be to resent the feckless mom for her abandonment. Narratively, I think our culture is trained to always always always respect those who stay. We’ve just read and watched and even lived years of stories that suggest most situations can be salvaged if we put in the work. To be certain, there is a bit of that sentiment in this graphic novel. The father is not cast as abusive or even emotionally distant. He’s an almost-aggressively normal man, who spends his days working as a locksmith, eating lunch in his truck as he drives from home to home, dabbling loosely in the lives of others as he finds ways for them to let others in or cast their own irreconcilable situations out.

The titular Hobo Mom prepares to see the pre-teen daughter who no longer remembers her.

A key scene involves a brief conversation between the father and a woman for whom he changes the locks. In the course of his work, they strike up conversation—it’s a small town this story takes place in, wherein the residents seem well-known to each other—and she tells the father about her own marital discord. It’s an organic conversation, one that leaves readers with the vague notion that there doesn’t have to be blame for these sorts of deteriations, that family and children and forging a life are all messy business, that things must pivot, wall must go up. That when someone leaves, the previous status quo is not one that can ever be returned to.

The central idea within this story has to do with perspective, with disparate notions of what constitutes happiness. The book is not interested in lecturing its readers about what they should want. Instead, it explores the tragic nature of humanity’s inherent disability to pinpoint what exactly is best for ourselves as well as those around us. There is never so much as a moment questioning intent. Even the father at his angriest seems to understand his partner’s condition, even if he’s not happy about it, and this to me is the greatest strength of Hobo Mom, the creative choice that makes it feel so authentic.  

It’s a poignant tale for a cultural time in which notions of family are evolving, certainly within our North American culture and I’d presume within Europe as well. The fact that these two cartoonists were able to collaborate on such a cogent story certainly speaks to that. In the end, Hobo Mom is a slow and aching story that ends on a hopeful, if uncertain note. I believe the role of the best fiction is to leave us with more questions than answers, and this book certainly does that. It’s a quick read, albeit one likely to linger in the minds of the audience for many months, especially with those of us who have ever considered whether total freedom—regardless of the cost—would be a happier state than our current daily responsibilities.   

Hobo Mom
Writers/Artists:
Charles Forsman & Max de Radigues
Publisher: Fantagraphics Books
Price: $14.99
Released: January 8, 2019

Past TRADE RATING installments have focused on Green Lantern: Earth One, Sara, and The Unbelievable Andy Kaufman.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

The Saga Re-Read: Saga #27, our story hits its halfway point

Saga #27 was originally released 4/8/2015.

By Zack Quaintance — Whoa whoa whoa whoa whoa...we’re officially at the halfway mark of our Saga re-read project! For those who don’t know, this project sees us re-reading one issue of Saga each week from now through #54. The idea is that once we finish, the book will hopefully be back from it’s one-year (minimum) hiatus, and we can all just pick right back up with it, possessing as we will a better understanding of all that has come before.

You can find older installments of the Saga Re-Read project here. If you still want to get in on this, I think a little time and determination could catch you right up, enough to join us next week as we move past this halfway point, anyway. This week finds us in the middle of a story arc, with the family still separated and the creators (obviously) building toward a reunion eventually, though maybe later rather than sooner. The individual elements will tell the story better though, so let’s get moving!

Onward!

Saga #27

Here it is, the official preview text for Saga #27, which was first released back on April 8, 2015. Kind of fun how these dates are ever so slowly catching up with us as we move forward in this thing, right? So yeah…

Poor Marko.

Oof. Now that doesn’t tell us much, does it? It’s a bit ominous, though as we’ll see later it gets more ominous, especially for the aforementioned poor Marko. Combine this little teaser text with the cover, and this was probably a pretty scary issue to open, although I think in this phase of the story I was maybe operating under the assumption our core characters were untouchable, which they largely were for many issues. Onward to the individual elements!

The Cover: This cover’s pretty good, and, really, could maybe stand as a movie poster if this arc were to be turned into a movie. I really like the rendition of Hazel’s face, looking pensive as she continues to grow toward a better awareness of her and her family’s situation. The other elements—Marko floating in space and the icy planet—don’t work quite so well for me, but I like the whole much better than parts, especially knowing as we do that Marko and Hazel have been untethered from each other. The little doll in the other corner of the page is slightly heartbreaking.  

**WARNING: This issue’s first page is maybe not entirely safe for work.**

NSFW - The First Page: I wonder if they made a conscious choice to divide all of this arc’s first pages into panels, because here it is yet again, differing from the vast majority of the series. What is, however, familiar, is the salacious nature of what’s happening in the story: here we get a flashback of Marko and Alana having sex (fairly graphically) during her pregnancy. It’s obviously a flashback, given that Alana is not pregnant, and, perhaps, more consequentially, our central couple has been acrimoniously separated throughout this arc.

The Surface: That aforementioned flashback culminates with Marko confessing to Alana that he hit a woman he was with before, which really seems to cast what happened last arc with the groceries in an entirely different light...until Marko admits that it happened when he was seven years old and the girl was hurting his pet. Still, the point is made—Marko has and has long-had anger issues that can culminate in violence, even if his anger is mildly justified. Meanwhile, we get another flashback of Marko, fighting in the war. It’s all framed in the context of Marko spiraling back through past memories due to a bad batch of drugs, and it really makes for a more interesting story than it would have if we were just bouncing through the past because it was convenient for the author. Though it doesn’t leave all that much room for subtext.  

The Subtext: There wasn’t that much subtext in this issue—sure, the first scene is hallucinatory, but the Alana vision comes out at one point and demands to know why Marko did what he did—but a lot of what the comic is doing is pretty clearly laid out for us. If there is subtly to this string of vignettes, it’s the overall effect of leaving us with a portrait of Marko’s anger as it has manifested through his life, complete with the (often justified) reasons he acted the way he did as well as with the subsequent regret. It’s a powerful issue, knowing what we know now about where this anger-regret cycle of actions ultimately take him. It’s almost as if this story is making a case against half measures, although I’d be shocked if that were ultimately the case.

The Art: More typically amazing linework here from Fiona Staples. What caught my attention more than anything was her work on the character of Ghus, who to this point has been pretty much entirely adorable. In this issue, though, Staples gives him range, and the effect is powerful in the plot and also pretty funny when you pull it out of context. Check out the panel below.

The Foreshadowing: Really, this entire issue could be considered foreshadowing in a certain light. Foreshadowing what? Well, Saga #54, and why it hurts so bad, of course. I’d mostly forgotten this exploration of the exact causes and effects of Marko’s anger issues, and if nothing else, I’m really glad this issue gave me a chance to re-visit. It really frames his character arc in a different light, maybe even helping me come to grips a bit better with what eventually happens. Phew, I’m getting worked up all over again, so I’ll end now...

Saga #27
Writer:
Brian K. Vaughan
Artist: Fiona Staples
Letterer: Fonografiks
Publisher: Image Comics

Check out past installments of our Saga Re-Read.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Best Comics of January 2019: A disparate bunch

By Zack Quaintance — There was a weird start to the year, what with the first Wednesday of 2019 coming the day after a holiday. There was also this thing going on in January, wherein DC Comics had more books than usual due to not shipping any at all on the fourth Wednesday of December, which was itself the day after Christmas. So yeah, it felt like it took a week or two for the comics-availability world to sort of jog back into its normal form.

With that in mind, I—as usual—still struggled a bit with narrowing my sections down to their usual number of selections: 10 for Shout Outs and 5 for the Best Comics of January 2019. I won’t go into the gruesome details, but I without question had to get rid of some books that it absolutely hurt me to cut. Thus is the life of a volunteer comic book website editor, though. All in all, I’m super happy with the books that landed on our list, and I hope you find some of your favorites here too.

So then, what are we waiting for? Let’s get to the comics!

Shout Outs

I’m stealing this from my friend Kirk on Twitter, but with Saga on hiatus, Monstress is my Saga. This is true first in how much I look forward to/enjoy the comics, and in how well-done and immersive they are. Monstress launched a new arc this month with Monstress #19.

Speaking of well-done and immersive, Kelly Sue DeConnick and Robson Rocha’s burgeoning Aquaman run continued this month with Aquaman #44, which was even better than the previous issue. This feels like superhero comics by way of DeConnick’s creator-owned opus with Emma Rios, Pretty Deadly. That’s a very good thing.

Meanwhile at Marvel, shout out to Jason Aaron and Mike Del Mundo’s Thor #9, which got me excited as all get out for the upcoming War of the Realms. More on all of this in the next section (oooo, cryptic!)...

And now back to DC! One of my favorite comics from that publisher is The Terrifics, which has really taken a major step forward in recent issues. The Terrifics #12 from Jeff Lemire and Viktor Bogdanovic was the book’s best yet, featuring several all-time great modern Plastic Man moments.

On the indie tip, I’m absolutely loving the Kyle Starks and Chris Schweizer collaboration Mars Attacks, which is using a touching father-son relationship and a classic hero’s journey structure to breath life into this licensed franchise I know little to nothing about.

On to properties I do know something about (aren’t you just living the segueys today?). Archie 1941 #4 was just as fantastic as the rest of this series (I have a feeling you’ll see this book back here next month—ahem), feeling both true to history and its iconic characters.

Are you looking for low-key the most disturbing series in comics? Well then, let me just point you to Black Crown’s, The Lodger, which had its best issue yet with this month’s The Lodger #3. Black Crown editor Shelly Bond said this at SDCC when announcing the title, but in crime comics one name is above the rest: the Laphams.

Another sublimely-disturbing comic (a seguey again!) is Immortal Hulk. This month saw the release of Immortal Hulk #11 and #12, a storyline in which the Hulk goes to hell and the book remains utterly alone as Marvel Comics’ current best.

I’ve made it no secret for a while that Mark Russell is one of my favorite new comic writers, and he’s most-certainly doing his thing this month with Lone Ranger #4. This book has the complex societal commentary that has long-defined Russell’s work, with a better sense of suspense than any of his previous comics.

Warren Ellis continues to re-imagine characters he’s been writing for years in the context of 2019. In The Wild Storm #19, this story introduces the group of these characters with the widest appeal: The Authority. Even if you don’t care about/like that group, though, this is just a straight-up great comic that begs to be read.

Best Comics of January 2019

Walk Through Hell #7.jpg

5. A Walk Through Hell #7
Writer:
Garth Ennis
Artist: Goran Sudzuka
Colorist: Ive Svorcina
Letterer: Rob Steen
Publisher: AfterShock Comics
Garth Ennis is as consistent a writer as we have in comics and has been for many years. While his new WWII story with TKO Studio, Sara, is grabbing the most attention from comics fans, readers would do well not to sleep on his AfterShock Comics title, A Walk Through Hell. This is a scary book with a patient storytelling tact and a lot to say about our times. What else do you want?

In this issue, the full scope of Ennis and co-creator Goran Sudzuka’s ambitions continue to become clearer. This has been a disturbing mystery story from the start (albeit one that seemed like it might tip into overly grim territory). And that has all continued, but now we’re seeing more commentary about our times. What I continue to find most impressive about this series, however, is the way it somehow manages to both make ample use of flashbacks while also remaining rooted in the present. It’s great stuff, from both a reader’s and craft student’s perspective.

4. Action Comics #1007
Writer:
Brian Michael Bendis
Artist: Steve Epting
Colorist: Brad Walker
Letterer: Josh Reed
Publisher: DC Comics
Earlier this week, site contributor (and all around great guy) d. emerson eddy choose Action Comics #1007 as his pick for Comic of the Week, noting as he did that Brian Michael Bendis’ ongoing Superman saga was one of his favorite things at DC Comics. I absolutely 100 percent agree with this. As eddy notes, it often feels like a light shining from their superhero offerings. This is even true of this individual issue, which launches a new storyline that presumably involves conspiracy.

Moreover, this issue is a must-read for any long-time superhero fan because of a landmark conversation that takes place between Lois Lane and her father. All of it is illustrated by espionage comics master Steve Epting, with Brad Anderson colors. Simply put, this is just all-around strong comic book-making.

3. Avengers #12
Writer:
Jason Aaron
Penciler: Ed McGuinness, Cory Smith
Inker: Mark Morales
Colorist: Justin Ponsor
Letterer: VC Cory Petit
Publisher: Marvel Comics
Hoo man did this comic ever spark a lot of conversation on comics Twitter. On the surface, it sounds like a real chore: Black Panther, the Avengers current chairman, sets about shoring up the team’s new headquarters and its support staff. It’s procedural stuff, but writer Jason Aaron uses it to launch a new concept within the Marvel Universe, which can perhaps best be summed up with Hello Agents of Wakanda, Good Bye Agents of SHIELD!

A central theme to Aaron’s Avengers run has become the transition of America-centric heroes to a more global network of planetary protectors (or at least this stands to become a central theme very soon). As such, the transition from SHIELD, which almost always read as a more fantastical depiction of a combined FBI and CIA, with the Agents of Wakanda is basically perfect, as the latter group culls its membership from all across Marvel continuity, from Gorilla Man to Ka-Zar to some great surprises. Like all Aaron books this one is a slow-burn, well worth it to those willing to invest the time. This one is made even better by the entire Marvel line seeming to acknowledge that yes, this comic is the company’s flagship.

2. Livewire #2
Writer:
Vita Ayala
Artists: Raul Allen and Patricia Martin
Letterer: Saida Temofonte
Publisher: Valiant Entertainment
As I wrote on Twitter immediately after putting this comic down, this young Livewire comic feels like the best X-Men series in years. Valiant’s psiots have long-cribbed parts of the X-Men’s central metaphor, but this is perhaps the purest exploration of it. And writer Vita Ayala with the art team of Raul Allen and Patricia Martin (one of my favorites in the industry) are more than doing it justice.

I often use this column to award long-tenured runs versus the hot new thing. Livewire #2, however, was so good that I threw all of that out the window. It’s a tense, well-told story that really tests its central protagonist. It’s the type of comic that has me eagerly checking the calendar in anticipation of Livewire #3.

1. Ice Cream Man #9
Writer:
W. Maxwell Prince
Artist: Martin Morazzo
Colorist: Chris O’Halloran
Letterer: Good Old Neon
Publisher: Image Comics
We’re getting tight on space here (damn my self-imposed 1,500-word limit!), so I’ll keep this brief. Ice Cream Man #9 massively expanded the scope of this series, simultaneously re-contextualizing everything I thought I knew about this book. I thought this was an anthology series, with a few somewhat random appearances of the titular Ice Cream Man thrown in to heighten the sinister ambiance.

And it is some of that. I’ve read Ice Cream Man #10, and the horror anthology construction continues. This issue, however, adds a layer of multiversal, almost biblical consequence to the book that owes more than a little to the works of David Lynch and Stephen King’s Dark Tower. There are three issues left in this series, and I have a feeling Ice Cream Man #9 is not the last time our perceptions of what this comic really is will be upended.

Check out our monthly lists, plus all of our Best of 2018 coverage, here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Welcome to the Age of X-Man Round-Up: Your Guide to Age of X-Man

By Allison Senecal — So! The 10-part weekly series X-Men: Disassembled came, brought Legion and X-Man back to us, and then went, seemingly leaving an X-Men-less Earth-616 in its wake. Regardless of whether you think all ten issues were necessary (I’m on the fence, myself), they certainly succeeded in setting up a comparably more enticing, new era of X-Men comics.

I’m talking specifically about the Age of X-Man event, which started last week and runs through this summer, and Matthew Rosenberg’s new run on the flagship Uncanny X-Men title! AOXM, which consists of six five-part mini-series happening in the same alternate reality, includes a fantastic and diverse slate of rising creators, such as Zac Thompson and Lonnie Nadler, who are showrunning the whole thing. AOXM looks to be a weird, wild riff on Age of Apocalypse, with its own unique aesthetic and premise. As for Uncanny, I’m largely into it because THE NEW MUTANT LADIES (and Havok, I guess) were announced for the main team, but even if you don’t love them as much as I do, I think there will be a lot to love in these comics. I’m hoping even fans disappointed by Disassembled will give one or both a go.

These round-ups, which will be running once a month, will serve as both reviews and as actual honest-to-god round-ups! So you, yes you, don’t have to read absolutely everything if you don’t want to, or maybe you’ll just be titillated enough to try a new series. Either way.

Oh yeah. Cyclops and Wolverine are back, or something! Let’s get the gang back together, eh?

Previously on Age of X-Man

Age of X-Man: Alpha #1
Writers:
Zac Thompson & Lonnie Nadler
Artist: Ramon Rosanas
Colorist: Triona Farrell
Letterer: VC’s Clayton Cowles
Released: 1/30/2019
Imagine a pastel-tinged perfect world populated only by mutants, where the X-Men are revered, the religion is Hope Summers, and every mutant child is cultivated from an early age to value themselves and their powers. Too good to be true, right? Yep. Thompson and Nadler ace plopping us right into this mutant Utopia and following up the warm fuzzies with an immediate sense of unease. Sculpture of the Original Six X-Men? Check, and you heard that right! Six! What? Did you also forget Nate Grey was a founding member of the team? To top this off, the art team perfectly nails the cozy yet sterile Mid-Century Modern vibe, which always makes me at least think of repressed sexuality and TV dinners. Color palette: perfection.

Besides the opening, where we see the new Marvelous X-Men team in action, this is a delightfully quiet world-building issue, which fits the setting and adds to the general atmosphere of cultivated peace, punctuated only by a (purposely) jarring Bishop arrest scene. This is where things get truly gnarly. Jean is re-educated as a result of her and Bishop’s forbidden romance, and X-23 is brought into the team as his replacement. Sense of cultivated peace successfully shattered. Let the Age of X-Man truly commence.

Age of X-Man: Marvelous X-Men #1 (of 5)
Writer:
Zac Thompson & Lonnie Nadler
Artist: Marco Failla
Colorist: Matt Milla
Letterer: VC’s Joe Caramagna
Released: 2/6/2019
Characters: Jean Grey, Storm, X-23, Magneto, Nate Grey, Nature Girl, Colossus, Nightcrawler

Much like Alpha, Marvelous opens on several scenes of serenity, this time domestic and not out in the larger world. Magneto cooking, Nate meditating, Jean reading. Blissful. Even the emergency alerts are tightly managed and seemingly non-taxing for our Marvelous X-Men. There are a few cracks in the facade, though. Nate again appears where he most definitely should not (since when was he a member of Multiple Man’s X-Factor team?) Colossus is painting, but it seems to be Lockheed. Noodle on that heartbreaker. The lowkey best part for me is the palette stays consistent from Alpha to this, and I hope that continues into all the minis. Really lends a cohesive and beautifully muted aesthetic to everything.

Of course, things begin unraveling on what appears to be an otherwise routine mission. Looped throughout the entire sequence is a PA system’s litany of “being alone is harmony“ (and other Nate Grey-isms) and slowly Jean begins to hear a psychic undercurrent of “it’s okay to love “ woven in. Once again, there’s a jarring scene that completely breaks the illusion, but this time it’s X-23 confronting Nate about her mission-interrupting memory of…a sister? After some bonding, Nate admits this is true and they had to be separated, and Laura attempts to attack him before being mind-wiped. During the next day’s leisure activities, Jean again hears the voice from the earlier mission, which turns out to be a psychic resistance rallying call sent by Apocalypse. *Jaws music*

Meanwhile on Uncanny X-Men

Uncanny X-Men #11
Writer:
Matthew Rosenberg
Artists: Salvador Larroca (main), John McCrea (“Wolverine Returns”), Juanan Ramirez (“The Last Blindfold Story”)
Colorists: Rachelle Rosenberg (main and “The Last Blindfold Story”), Mike Spicer (“Wolverine Returns”)
Letterer: VC’s Joe Caramagna
Released: 2/6/2019
Characters: Cyclops, Wolverine, Blindfold, Multiple Man, Layla Miller, Callisto, Chamber, Velocidad

“This is forever.”

This is, simply put, a haunting opening issue. I don’t use that word willy-nilly, but I was in bed for a good half hour thinking about this last night. I tend to dislike the device of telling the same story via different points-of-view, especially back-to-back, but they do it in this issue and it creates a feeling of ever-tightening tension and isolation. All three linked stories are fantastic,  building on each other. I will advise that anyone with suicide triggers should be careful. I feel Rosenberg didn’t make his decisions lightly (though one death was a bit of a throwaway), and I’ve had a couple ugly cries over it, but my two cents are it’s not my business to tell people how to feel when characters die, especially two who are likely favorites to some.

Cyclops is back! And he’s searching for other mutants to join his cause (finding the missing X-Men and fixing everything, because of course), because a world without X-Men is pretty dank. Blindfold eventually finds him and gives a warning. “This is forever.” It echoes through the rest of the issue like a pipe drip you can’t quite pinpoint. Scott hits up other known mutants, including a Chamber-led group in the sewers, and is found by Multiple Man. Jamie warns him about bothering Blindfold, who Scott then finds dead in her home, with the words “this is forever” scrawled next to her. A death-wish leads Scott to an anti-mutant rally and scuffle with Cap, after which he calls attention to himself on national TV and sends a message to other mutants to meet him “where this all began”. Of course he’s ambushed, and saved by Wolverine, leading to a little chills-inducing greeting.

In the next story, events then start from the beginning, this time with Wolverine watching everything from the shadows, and Kid Cable telling him to keep an eye on Scott. Layla Miller tells Logan to find Blindfold if he wants help so he heads down to the sewers where he comes across a rapidly aged Velocidad who tells him Blindfold doesn’t want to be found, of course right before she tracks Logan down and hits him with some ominous conversation. We see the altercation at the end from Logan’s perspective, and his decision to intervene and reveal himself to Scott.

The last story loop belongs to Ruth/Blindfold. We find out she’s won the lottery, getting her out of the sewers, but her powers have been shorting out since the events of Disassembled and she keeps having violent visions. She seems to no longer have a clear concept of past, present, or future. After the previously mentioned exchange with Logan, she draws herself a bath and kills herself, stating she sees she no longer has a future.

Age of X-Man: Alpha #1 provided some STELLAR hooks for the six AOXM miniseries so let’s take a look at what might be next…..

Next Time on Age of X-Man

NextGen.jpg

Age of X-Man: NextGen #1 (of 5)
Writer:
Ed Brisson
Artist: Marcus To
Release Date: 2/13/2019
What is up with that slow zoom-in on Glob’s very haunted gaze? What happens when a bunch of teens and young adults find out not everything is as it seems?

Age of X-Man: The Amazing Nightcrawler #1 (of 5)
Writer:
Seanan McGuire
Artist: Juan Frigeri
Release Date: 2/20/2019
NATURALLY, the handsomest (even without his beard) X-man is a famous actor in this perfect reality. The Cuckoos are his agents. Magma is his stunt coordinator. What could go wrong?

Age of X-Man: The X-Tremists #1 (of 5)
Writer:
Leah Williams
Artist: Georges Jeanty
Release Date: 2/27/2019
Hey, what’s a utopia without a secret police force? *ominous music* Just how much policing do they need to do? Who exactly is Moneta, this new mutant? Why is Bobby wearing suspenders?

Age of X-Man: Prisoner X #1 (of 5)
Writer:
Vita Ayala
Artist: German Peralta
Release Date: 3/6/2019
So where did Bishop go? Here, apparently! What are his fellow inmates in for? What’s up with Dani Moonstar, who is almost definitely in two places at once (here and Uncanny later this month)?

Age of X-Man: Apocalypse and the X-Tracts #1 (of 5)
Writer:
Tim Seeley
Artist: Salva Espin
Release Date: 3/13/2019
Apocalypse?! A GOOD GUY? Basically seems that way….and working with Kitty Pryde? I guess….what the #$%& is going on? Why is he sending subversive psychic messages to everyone?

Allison buys books professionally and comics unprofessionally. You can find her chaotic neutral Twitter feed at @maliciousglee.

REVIEW: Vindication #1 is a realistic comic steeped in shades of gray

Vindication #1 is out 2/6/2019.

By Zack Quaintance — Mining ideas for comic book stories from current events is nothing new. In fact, I’d wager a guess that a vast majority of creator-owned comics these days (as well as much of the corporate superhero fare) excavate their thematic interests from the news. This is one of the qualities I appreciate most about weekly comics—their production times/release schedules make them the storytelling medium best-suited for processing the real world via narrative. It’s a wonderful thing.

The most common route for comics to go is to take the news and steep it in genre, in horror and fantasy and science fiction. But what if the actual news is sufficiently complex and terrifying? What if an injustice has become so severe, so brutal and hard to accept, that adding vampires or aliens or a realm filled with elves would actually waterdown the impact? This is essentially what Vindication #1 posits through its embrace of total realism. Simply put, everything in this comic feels real, from the world to the plot (culled straight from the headlines) to the understated character moments. And I’m not talking real in the sense of something like The Authority or 100 Bullets or Lazarus, all of which—let’s face it—involve plot conceits that are still incredibly unlikely, even if they’re given grounded, logical treatments.

Vindication reads like a snapshot from the real world. Created by Matt Hawkins (who has made similarly-realistic comics in the past with his series Think Tank) and writer M.D. Marie, this is the first of a four-part series about a police detective who “maneuvers the blurred blue line between racism and due diligence in order to do his job.” Police discrimination against young black men is a major problem in society (and has been for some time), brought to a fever pitch in recent years via the acceleration of video technology, specifically the increased ability of citizens to take/share quick videos with mobile phones. An entrenched and polarized debate has risen around the subject (as it has around so many subjects in America 2019), with part of the country demanding accountability for blatant injustices while others denounce the denunciations, essentially telling activists and protestors to lay off the police.

Perhaps most realistically, there is no clear hero in Vindication. The central character actually appears to be a villain, though the audience doesn’t have all the info it needs yet to make a final judgement. Not quite. This hint of ambiguity makes the story feel realistic, allowing the comic to inhabit a space of cold, logical gray, like a well-made documentary. The lead character is Detective Chip Christopher, who at first blush seems prejudiced and maybe even corrupt. He pushes down a newly-exonerated young black man named Turn in the opening scene, going on to claim he was helping Turn up, which we as an audience know to be a falsehood. The detective is just convinced Turn was guilty. What we don’t know—because the comic shrewdly doesn’t show us—is whether the detective is right. We as readers are given only what the detective himself knows, really, a great choice for the narrative. Things get complicated when one of the jurors who convicted Turn is murdered in an incident that mirrors the crime of which he was originally convicted.

It’s a timely story, and writer M.D. Marie and artists Carlos Miko, Dema Jr., and Thiago Goncalves execute it well. The detailed art mirrors the realistic plotting, and the characters are well-defined yet subtle, with a script that works hard to give even bit players depth. I thought the main character’s new partner, Detective Maggie Cruz, was especially intriguing and strong, the way she approached Detective Christopher collegially but with healthy skepticism. Christopher himself is also given touches perhaps aimed at making him more sympathetic—a partner who was killed, friendly relationships with co-workers of different backgrounds, etc. I’m personally viewing Christopher as a villain at this point, but my sense is that the real threat in this story will end up being human fallibility, which is terrifying when applied to something as complex and consequential as the country’s law enforcement system.   

Overall: A realistic comic that lives in ambiguity and shades of gray, Vindication #1 is a scary look at how individuals influence something as consequential as the justice system. 8.6/10

Vindication #1
Created By:
Matt Hawkins / M.D. Marie
Writer:
M.D. Marie
Penciler: Carlos Miko
Inker: Dema Jr.
Colorist: Thiago Goncalves
Letterer: Troy Peteri
Publisher: Image Comics/Top Cow
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Daredevil #1 is a subdued, intriguing start for Zdarsky and Checchetto

Daredevil #1 is out 2/6/2019.

By Zack Quaintance — Of all the major corporate superhero writers in comics, Chip Zdarsky—for my money—is the least predictable. Sure, all good stories have twists, and I’m not saying that I know every move that a Tom King or a Brian Michael Bendis or a Jason Aaron is going to make. Far from it. I do think, however, that I know the overall type of story that those and the other major Big 2 writers are generally interested in telling. I can’t really say the same for Zdarsky.

Zdarsky’s interests as a storyteller are varied and surprising, quite frankly. He’s the guy who took what was essentially a throwaway run on Howard the Duck (2015), one he was probably hired to write more than anything for his sense of humor, and turned out as poignant and heartrending of a story about parenthood as I’ve ever read (in the over-sized and in my opinion seminal, Howard the Duck #2). And sometimes just when you think you know what his books might be about—Oh hey, apparently this Marvel 2-in-One run is a buddy road trip through the multiverse—he swerves and throws you an annual that tells the best story in a decade (include everything Hickman did) about Doctor Doom.

This level of unpredictability is what made Zdarsky such an inspired choice for Daredevil, a franchise that has a long history of teasing out career-best work from some of the most celebrated and idiosyncratic writers and artists in all of comics. Everytime a celebrated Daredevil run ends—be it Bendis/Maleev, Waid/Samnee, Charles Soule and his many recent artistic collaborators—I find myself irrationally thinking, There’s no way the next team can do it this well.   

So, this new run brings two major and intriguing questions: how will this team put its on stamp on this character, and where will Zdarsky’s thematic interests take us as he scripts it? This intrigue was on full display in the first issue of the new run, a debut that didn’t feature standard launch trappings like the introduction of a new villain, a massive status quo change, or some other CBR headline-grabbing snap-flash element, the sort that has come to mark blow-out, new creative team, $5 first issues. Zdarsky, Marco Checchetto, and Sunny Gho’s Daredevil #1 is instead a slow-burning affair built on a relatively simple premise: for a hero like Daredevil, is fatigue and an off-day more dangerous than things like assassins or undead ninjas, and are his own motivations his greatest enemy? This is all perhaps well-travelled ground, but so is most everything in superhero comics, and this creative team has earned full trust that they will bring something new to the ideas and character via their execution.

I should also note that this is the type of debut issue in which the creative team is not yet ready to tip its hand. It wasn’t massively decompressed (at least not relative to other comics these days), but it also didn’t seek to overfill its pages, instead dedicating ample space to flashbacks that telegraphed the role Daredevil’s ubiquitous Catholicism stands to play in whatever crisis is coming (a glimpse of which comes at the tail end of the issue), or his much ballyhooed (at least by the Netflix television show) willingness to thrash enemies severely but not kill them. It was an incredibly well-crafted comic, in everything from the art to the dialogue to the scenes it choose to feature, and with the promise of unpredictably looming so large, it’s one that has me excited.

Really, what is most impressive about this issue to me is the sheer variety of thematic spaces the story manages to traverse, any one of which will make for a rich focus in storylines, issues, or other tales to come.

Overall: A top-notch debut that does everything well while paving many thematic roads moving forward. Writer Chip Zdarsky is often unpredictable, and I’m excited to see the scope of his take. The one thing I can predict, however, is that damn fine comic book-making will be on display throughout. 9.0/10

Daredevil #1
Writer:
Chip Zdarsky
Artist: Marco Checchetto
Colorist: Sunny Gho
Letterer: VC’s Clayton Cowles
Publisher: Marvel Comics
Price: $4.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: Wasted Space #6 picks up with all the humor and high ideas from its first arc

Wasted Space #6 is out 2/6/2019.

By Zack Quaintance — Wasted Space #6 is the start of this madcap sci-fi comic’s second arc. It’s been five months since the previous issue, and so I’d like to start a recap. Last we saw the Wasted Space crew—self-loathing former voice of God Billy Bane, future-seeing eyes of God Molly, Billy’s best friend the Fuq/Qil Bot Dusty, and Dusty’s rekindled lover The Fury Qil—Billy had just assassinated a galactic dictator, setting into motion the launch of nukes that might start a war that might end existence...and then a massively-powerful balance-bringing force called Legion showed up to tell him that to save the world he had to kill God.

Phew.

That’s where we left off, that’s the status quo, and it’s a status quo that speaks to the many reasons I love this book (see my Top 10 Comics of 2018). As I’ve written, this is a story that has gotten better with each issue, forging a unique thematic aesthetic (something like Star Wars by way of David Foster Wallace) that enables it to make a point about God, political terrorism, and sex robots...all on a single page. I, for one, am ecstatic it’s back.

One of many moments in this issue that cracked me up.

So then, let’s get to the big question: how does this issue compare to all that came before? Well, I can all but guarantee fans of the series will love its return. This issue, of course, pushes the book in a new direction. It basically had to. There was really no other way to do it, seeing as the first arc’s MacGuffin, Devolous Yam, was killed at the end of the fifth issue. The story needs a new object of pursuit, and, without tipping into spoiler territory here, it definitely gets it.

What’s familiar, however, are the book’s two greatest strengths: it’s humor and its ability to synthesize intense feelings stemming from today’s headlines into space opera adventure. The humor is there right from the start, when Legion (the aforementioned all-powerful balance-bringing force) accidentally Of Mice and Mens an innocent dog and realizes that it is indeed possible to love something so much you start to hurt it. The laughs keep coming as the plot progresses too, especially when the reunited Fuq/Qil bots give into their passions.

The commentary is back as well, and it’s as relatable as ever, feeling like writer Michael Moreci took it right from conversations I’ve had personally about America in 2019. Billy Bane (who is by no means a role model, so take his opinions for what they’re worth) has previously bemoaned his complacency in the order that is tearing the galaxy apart, poignantly saying things like, “With enough drugs I could live with the idea that I only kinda sorta played a role in the galaxy’s downturn….because I was scared, because it was easier to downplay my role in the galaxy’s oppression rather than try to make it better and fail.” Or, “If I believed things could change, well, that would put me on the hook to actually do something.”

In Wasted Space #6, Bane criticizes a devious member of the elite class for virtue signaling in order to craft a progressive image that obscures the true nature of what he does to maintain wealth and power, a list that includes supporting violent radicals in order to create chaos that inspires the masses to fall back in line. “But as long as the plebs keep bickering amongst themselves, the tyranny of wealth pretty much goes unnoticed,” this character says. I gave a solemn nod of heavy agreement after reading this line, and it’s really just one example of poignant writing. As has been the case throughout its run, Wasted Space is dense with complex sentiment, yet never at the cost of its story.

Overall: The best space opera in comics is back, bringing the same high level of humor and commentary with it as its cast of characters embark on a new quest. This is one of my favorite series in all of comics, and I’m happy to say it’s as great as ever. 9.5/10

Wasted Space #6
Writer:
Michael Moreci
Artist: Hayden Sherman
Colorist: Jason Wordie
Letterer: Jim Campbell
Publisher: Vault Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

REVIEW: These Savage Shores #3 is a beautiful comic brimming with big moments

These Savage Shores #3 is out 2/6/2019.

By Zack Quaintance — Through its first two issues, a central question of These Savage Shores has been what it means to be civilized, and whether false notions of civilization have long been used by imperialists to further the economic interests of the powerful. It was right there on the opening page of the first issue, wherein the woman asks the man, And what do I know of civilisation. And the man responds with one of my favorite sentences in any comic in years, I hear it is found beyond the water’s edge on fairer shores, where men die with dignity and learn to live with shame.

This line is A. gorgeous, and B. an incredible mission statement for a book, one so intellectual and noble that it enables writer Ram V., artist Sumit Kumar, colorist Vittoria Astone, and letterer Aditya Bidikar to tell a story about vampires in 2019 that feels literary and profound, no easy feat for a genre that has been plunged into the bawdy and salacious (Twilight, True Blood, etc.). This was a sentiment I returned to often throughout These Savage Shores #3, the idea that the book put in the narrative work through its first two issues to earn the big moments in this particular installment...and there are many big moments in this comic.

They are big moments of a varied nature, too. There is combat, on the battlefield in broad daylight no less, after two straight issues in which violence and conflict was largely confined to lonely streets, to dark jungles, to shadows. There are emotional pleas by endangered rulers to essentially stand up to the imperialism that has loomed over many of the characters since this story’s start (since that couple lay in each other’s arms beneath the hummingbirds and overgrown tree waxing poetic. And there is a cost come due for the death that twisted perceptions of what the rest of the series would be back at the end of the debut chapter.

They are big moments that could suck the narrative air out of less sternly-constructed stories. They have, however, all been earned here. This results in an issue that reads at a lightning pace, that keeps readers like myself who spent December and January returning to this story, blazing through its pages, rapt by the early collisions of ideas and storylines. This is also an issue that lets nobody off the hook. It takes its most powerful character, one of the heroes of the story, and puts him into an unwinnable circumstance, leaving him in a place at issues end that promises to truly show the audience who he is, what he is made of, and how he will handle difficult choices now that what he cares most about the world is being tested against his perception of himself.

To be as direct as possible, this is an absurdly-well written comic by any metric, and as usual the visual storytelling of the art team does it justice, bringing to life the moody lurking threats that are now catapulting their way into the foreground to test the characters and their beliefs. It also can’t be overstated that Kumar and Astone are producing some of the finest artwork in any creator-owned comic today, with richly-detailed linework and colors that oscillate from moody to sultry to frenetic. As letterer, Bidikar is also being called upon to add to the experience and is doing so beautifully with narrative boxes that make clear when certain text is a handwritten letter. Just beautiful beautiful work from all involved.

Overall: Each issue of These Savage Shores has been the best chapter in the story so far, and #3 is no exception. A chapter packed with set pieces and hard-earned big moments, this is a comic that makes me feel unbelievably lucky we have this book. 9.5/10

These Savage Shores #3
Writer:
Ram V.
Artist: Sumit Kumar
Colorist: Vittorio Astone
Letterer: Aditya Bidikar
Publisher: Vault Comics
Price: $3.99

For more comic book reviews, check out our review archives.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.


Happy Birthday, Daredevil

Daredevil, the rare character who gained powers after deciding to perform a heroic act.

Daredevil, the rare character who gained powers after deciding to perform a heroic act.

By Andrew Scott — What makes a hero? It’s a simple question with a complex string of not-so-simple answers. If one’s actions are what determines one’s character, though—as F. Scott Fitzgerald posited— then how can we best understand true heroism within the confines of the superhero genre?

The Fantastic Four, Spider-Man, and even Captain America were just in the right place at the right time (or wrong place/wrong time, depending on your perspective). Reed Richards and crew were, let’s face it, kind of dumb to fly into space only to be belted with cosmic rays. Spider-Man was bitten by a radioactive spider during a school trip. Captain America just happened to be rejected as 4F while an Army scientist with kooky ideas was nearby and recruited him into the secret Super Soldier program.

“Matthew Murdock was a hero before he gained his superpowers…”

“Matthew Murdock was a hero before he gained his superpowers…”

The Flash? Freak accident. Superman? Sure, his Kansas family raised him right, but the power of our yellow sun pulses within every one of his Kyptonian cells, whether he likes it or not. Batman’s parents were killed, and his actions are informed by that tragedy, but it’s still something that happened to him.

Mutants are, like Lady Gaga, just born that way. They have no choice. All of those gods and goddesses—well, divinity has its privileges, I guess. And forget anyone who possesses some kind of object that grants them special powers, whether it's an amulet, a ring, whatever.

But Daredevil? Matthew Murdock was a hero before he gained his superpowers because he chose to perform a heroic act. He pushed a blind man out of the way of an oncoming vehicle that was carrying radioactive material. The toxic goo blinded him and enhanced his other senses. But his actions made him a hero first.

Happy birthday, Daredevil.

Check out Andrew Scott’s recent interview with artist Peter Krause, and check back to the site Wednesday for a review of this week’s new Daredevil #1.

Andrew Scott is the author of Naked Summer: Stories. He has written for dozens of outlets. He lives in Indianapolis. You can find him on Twitter: @_AndrewScott.

Comic of the Week: Action Comics #1007 is a must-read chapter in the Bendis Superman run

Action Comics #1007 came out 1/30/2019.

By d. emerson eddy — Last year, Brian Michael Bendis walked across the aisle in terms of Big Two comics publishers. After nearly two decades of shaping the Marvel Universe, he hung up his Spider-tights and donned a pair of red underoos at DC. It was a pretty big deal, probably one of the biggest exclusivity changes we've seen in the past 10 years. Some people cheered, some jeered, some waited patiently to see what would occur. I shrugged, because I wasn't reading any DC Comics at the time of the announcement and wouldn't again until recently. I just knew I was going to miss Bendis' writing on Jessica Jones and Defenders.

Fast forward to late last year, when the temptation for The Sandman Universe and Jinxworld titles became too great. I started with those titles, before giving the broader DC Universe a chance again. Although I may have some trepidation at some bleaker corners of their publishing, I feel like Brian Michael Bendis has become like a shining light for them, a light in the darkness. With the Superman titles, Wonder Comics, and Jinxworld, I feel like he's been rejuvenated. Some of his familiar writing quirks are still there, but not to excess. The dialogue tics and decompressed storytelling approaches are present, but not at the point where they feel overboard. And Cover and Pearl (with the inimitable David Mack and Michael Gaydos respectively) feel like some of the freshest, most inventive work that he's written in years, possibly ever.

It could be the excitement of playing in a new sandbox, but that joy, wonder, and freshness carries over into the Bendis-penned Superman titles as well. People may argue about Superman itself, but I feel like he's nailing Action Comics month in and month out. Action Comics #1007 begins “Leviathan Rises” (or “Leviathan Rising” if you go by the cover) that promises to unearth secrets of the DC Universe, and this is a promising start. There have been hints of things going on since #1001, but this issue starts with a bang when it comes to someone targeting other shadowy organizations. It's a decent hook, but what particularly puts the story over the top here is a personal moment between Lois Lane and her father. I won't spoil it, but it's a conversation that will have huge ramifications and is something that you probably don't want to miss.

Steve Epting joins the series to provide the line art for this arc, a perfect choice. Shadowy conspiracy and espionage-tinged stories are his forte, and he shines here. Despite the brightness of Superman's world, he brings a tinge of darkness from the corners in the attacks on the other secret societies and black ops organizations. Those attacks are also beautifully enhanced by the explosion effects provided by Brad Anderson. It's nice to see the contrast between Superman's bright, bold colors and the darkness of an organization like Kobra as well. I'd also go back to the conversation between Lois and her father, wherein Epting and Anderson play it out like a spy meeting her handler for the first time in years in its composition and coloring, adding a nice tension to the entire scene. And Josh Reed serves as the backbone again for the series with his lettering. There's a quite nice effect with the “Faith to Kali Yuga!” chants.

Overall, Bendis, Epting, Anderson, and Reed provide a good jumping-on point here with Action Comics #1007. Although it does build on what's come before, it's not absolutely necessary to have read since the run started with #1001, giving you more than enough to be hooked by this issue alone. The mystery of the attacks and the character work pretty much make this unmissable if you're a Superman fan. It's also laying some of the groundwork for the future of the DC Universe. I'd suggest getting in now.

Action Comics #1007
Writer:
Brian Michael Bendis
Artist: Steve Epting
Colorist: Brad Anderson
Letterer: Josh Reed
Publisher: DC Comics
Price: $3.99

d. emerson eddy is a student and writer of things. He fell in love with comics during Moore, Bissette, & Totleben's run on Swamp Thing and it has been a torrid affair ever since. His madness typically manifests itself on Twitter @93418.

Top Comics to Buy for February 6, 2019

By Zack Quaintance — This is pretty much a perfect week for new comics, featuring as it does the launch of multiple exciting new #1 series (the bright shiny new toy to the long-time comics fan) as well as the return of some of the best books on the market right now, including a new arc for Wasted Space and the conclusion of the phenomenal Archie 1941. Plus, books like Die continue to establish themselves as wonderful new comics.

There is, simply put, a lot going on this week, and so here we are as always with a brief guide: Top Comics to buy for February 6, 2019. As is standard protocol, we’ve selected our top 5 (plus a pick of the week), listed the most-exciting new #1 issues, and thrown-in for good measures the others that received votes. The top 5 are more heavily weighted toward books that have already established them, but rest assured, you can’t go wrong this week checking out anything from Female Furies to G.I. Joe: Sierra Muerte. Just choose wisely, there are a ton of stellar comics to pick from.

And now, on to the actual comics!

Top Comics to Buy for February 6, 2019

Archie 1941 #5.jpg

*PICK OF THE WEEK*
Archie 1941 #5
Writers:
Brian Augustyn & Mark Waid
Artist: Peter Krause
Colorist: Kelly Fitzpatrick
Letterer: Jack Morelli
Publisher: Archie Comics
Price: $3.99
Archie Andrews-MIA and presumed dead! His friends and family-devastated! Don't miss out on the conclusion of this headline-making comic event!
Why It’s Cool: It’s a young year, but this is easily a front-runner for the best single issue of 2019 at this point. This entire series—which re-imagines Archie set in 1941 (incidentally the year he was created) during WWII—has been something truly special. With a different sort of fandom than superhero comics but no less an iconic history, Archie Comics as a publisher is generally freer to use its characters for alternate takes, or at least such has been the case in recent years. While the horror comics and Life With Archie have all been interesting, this is the prestige picture in the bunch, a comic with impeccable historical research, a deep emotional core, and unbelievable artwork courtesy of Peter Krause. This is not to be missed.

Die #3.jpg

Die #3
Writer:
Kieron Gillen
Artist: Stephanie Hans
Letterer: Clayton Cowles
Publisher: Image Comics
Price: $3.99
"FANTASY HEARTBREAKER," Part Three: One of the saddest comics in Kieron's career. One of Stephanie's prettiest. Clayton's lettering, of course, remains impeccable.
Why It’s Cool: As we wrote in our reviews of Die #1 and Die #2, this comic is one of the most-exciting new creator-owned books in some years, combining as it does the recent trend of teen D&D nostalgia with the dark lessons of life's hard-lived. Well, this third issue to the book feels like a bit of a thematic pivot. Fantasy has always been inherent to this title (the basic premise is that years ago six friends went into a realized fantasy realm via a role-playing game and only five came out—and now those five have been pulled back in), and this comic looks at some of the real-life inspiration for fantasy as we know it: WWI, which Lord of the Rings progenitor J.R.R. Tolkien himself was a veteran of. Essentially, this is a gorgeous and sadly poetic comic that draws a shattering parallel between fantasy games and stories we enjoy, and the real-life strife that helped to create them.

Justice League #17
Writer:
Scott Snyder
Artist: Jim Cheung
Inkers: Cheung with Mark Morales and Walden Wong
Colorist: Tomeu Morey
Letterer: Tom Napolitano
Publisher: DC Comics
Price: $3.99
After the disastrous events of the Justice League Annual, Martian Manhunter decides to take matters into his own hands and negotiate a peace with Legion of Doom leader Lex Luthor. Traveling to a distant moon, the two enemies face their intertwined pasts in a showdown for the fate of the Multiverse. However, before either of them can lay claim to the power of the Source Wall once and for all, an unexpected threat forces them to unite...or risk death at the ends of the cosmos.
Why It’s Cool: Last week’s Justice League Annual #1 was my favorite issue of the Snyder/Tynion/Cheung/Jimenez Justice League era to date, but it won’t reign long—this one is even better. Since No Justice ended, my favorite element to this complex and grandiose run has been the idea of Martian Manhunter and Lex Luthor essentially captaining their opposing teams in a conflict of ideology wherein both thinks they are doing what’s best to save the multiverse or at least the Earth. This story takes that concept to another level. I won’t go into how, but it’s a sight to behold. Highly recommend this.

These Savage Shores #3
Writer:
Ram V.
Artist: Sumit Kumar
Colorist: Vittorio Astone
Letterer: Aditya Bidikar
Publisher: Vault Comics
Price: $3.99
The stench of war clings to the air as Hyder Ali of Mysore comes calling for the levy. Good men and demons alike are set to march, even as lovers part with the promise of a safe return. But in these troubling times the promise of a hunt brings the devil himself to this faraway coast. Along These Savage Shores where blood begets blood and dawn-light shimmers over a land soaked in betrayal.
Why It’s Cool: Way way too many disparate properties these days are getting compared to Game of Thrones. In fact, I feel like it’s become reductive pop culture short-hand for something I like that’s slightly beyond average scope. But! Try as I might, I can’t help but describe this third excellent issue of These Savage Shores as feeling in scope a bit like Game of Thrones. It just has so many of the elements: large-scale political machinations, alliance building, betrayals, and seemingly inconsequential deaths having ripple effects that seemed destined to have retribution due. These Savage Shores also remains a gorgeous comic, as lush with its artwork as it is lyrical in its dialogue and narrative prose. If you’re not reading this comic, I don’t know what to tell you at this point.

Wasted Space #6
Writer:
Michael Moreci
Artist: Hayden Sherman
Colorist: Jason Wordie
Letterer: Jim Campbell
Publisher: Vault Comics
Price: $3.99
Now officially an ongoing! The whole fam damily is back! Billy visits a crooked politician. Dust and Fury make sweet bot-love in unsanitary locations. A ghost haunts Molly's visions of Rex. And Legion pets a dog. The galaxy is still totally borked, but maybe together they can un-bork it... oh, probably not.
Why It’s Cool: One of my absolute favorite comics of 2018 is back, and it’s at the same high (sorry) level it was when we last saw it. This issue has all the hallmarks of this series: the humor, the high-minded philosophical contemplations, the subtextual commentary on the modern world, and the ever-looming threat of even more space nukes that might destroy the world. It is, in other words, a very very good comic. We’ll have a review of this book later in the week, but know now that each and every one of you should be reading this.

Top New #1 Comics

  • Battlestar Galactica: Twilight Command #1

  • Daredevil #1

  • Female Furies #1

  • G.I. Joe: Sierra Muerte #1

  • Girl in the Bay #1

  • Gunhawks One-Shot

  • Man and Superman 100-Page Super-Spectacular #1

  • Oberon #1

  • Red Sonja #1

  • Vindication #1

Others Receiving Votes

  • Age of X-Man: Marvelous X-Men #1

  • Archie #702

  • Avengers #14

  • Batman #64

  • Conan the Barbarian #3

  • Deathstroke #40

  • Dreaming #6

  • Giant Days #47

  • The Green Lantern #4

  • Immortal Hulk #14

  • Killmonger #4

  • Prodigy #3

  • Self/Made #3

  • Tony Stark: Iron Man #8

  • Wrong Earth #6

See our past top comics to buy here, and check our our reviews archive here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Creator Journal: The Stewart Bros. Studio

This piece is the first of a monthly series giving nascent creators a chance to share and document part of their artistic journeys on our site. We’ll be following four individualswriters, artists, writers/artistsfeaturing each on a rotating basis throughout 2019. Future installments will take more of a traditional journal format, giving creators a space to share thoughts and comics. For the intro, however, we’ll get to know each better with a question and answer.

With all that in mind, we’ll cede the space now to our first creators, Bo and Harrison Stewart, brothers from North Carolina who make up Stewart Bros. Studios. Regular contributors to our website, The Stewart Bros. are hard-working comic book writers. Check back the last Friday of next month for a look at our next participant!

From left to right, Bo Stewart, Mitch Gerads, and Harrison Stewart at Hampton CC.

From left to right, Bo Stewart, Mitch Gerads, and Harrison Stewart at Hampton CC.

Q: So let’s start with what are your aspirations for making comics and what is your biggest motivation to get there?

A: Being partners came as a natural extension of being brothers. We’ve always told each other stories. It’s how we communicate and make ourselves understood. It’s as central to our relationship as anything. Over time, we realized that some of these stories (read: the ones that weren’t Star Wars fan-fic) weren’t half bad. And with the right artist, the worlds that had only existed in our minds could be made real and true for others, as real as they’ve always been for us.    

Our motivation is simple: we write comics we want to read. And, perhaps more importantly, we want to make comics we think will resonate with people, but that aren’t currently available in the wider industry.    

Q: Where do you see yourselves at in your career trajectory?

A: We’re focused on building a resume. Anytime you tell someone you’re a writer, you get the same response: “What’ve you written?” You’ll note the question isn’t about being published, but the only way to convey serious intent is with a body of work—proof of concept. This is the part of our career where rubber meets the road.

Networking is also a huge priority. But the fun thing about comics is that networking doesn’t have to be as cold and calculating as in other industries. It’s more like making friends. If you like someone’s work, say so! Being honest and polite takes you much farther than treating people as a means to an end. And eventually, you’ll find yourself with a solid group of peers and collaborators that will give you that extra push on the days you need it (thank goodness for Dave LeNoir).

From Witch Hunt by The Stewart Bros. and Caroline Autopsy.

From Witch Hunt by The Stewart Bros. and Caroline Autopsy.

>>CLICK HERE to read The Stewart Bros. comic, The Witch Hunt!<<

Q: What are some of your short term goals and what are some of your longer term goals for 2019?

A: Short term goal would be putting out our first full-length comic, i.e. 20+ pages. We’ve mostly dabbled in shorter comics, so graduating to a complete OGN would be a huge step forward. The project in question focuses on King Tut. We’re collaborating with artist J Paul Schiek, who nails the vibe we are looking for. We’re really excited to get it in people’s hands.  

Long term, we’re aiming to have a table this year at one of our local cons. Eastin DeVerna, a fellow creator and friend, was kind enough to let us help man his table so we could get a feel for it—an experience we highly recommend to anyone looking to break in. We also have a few additional mini-series we’re looking to get off the ground (possibly through Kickstarter), so stay tuned for updates on those!

Also, “Straw Man.”

From Witch Hunt by The Stewart Bros. and Caroline Autopsy.

From Witch Hunt by The Stewart Bros. and Caroline Autopsy.

Q: One of the most valuable pieces of advice I've ever gotten is there's no harm in not knowing things, as long you know what you don't know. With that in mind, what are some areas of improvement you're currently targeting within comics?

A: Unlike other media like TV or movies, which require large production teams, sequential art is inherently intimate. The only required positions are writer, penciler, inker, colorist and letterer, oftentimes casting creators in multiple roles. The small team mentality is wonderfully liberating, as it leaves only a few degrees of separation between you and a finished product. But as a writer (particularly one who doesn’t double as artist), you can sometimes forget this isn’t a solo act.

Using the art as a genuine means of storytelling and not just pictures to go along with your words can be challenging. Most creative writing classes focus entirely on words. Instruction about how to write for pictures isn’t that common place. So, reintroducing that extra element can feel jarring, as if you’re now supposed to ignore what you’ve been taught. But there is hope: listen to your artist. Trust that when they tell you your words aren’t needed in a given panel, they do so to improve the finished piece, not to take away from your work. We have by no means mastered the art of listening, but it’s an area where we are actively seeking to grow.

From Witch Hunt by The Stewart Bros. and Caroline Autopsy.

From Witch Hunt by The Stewart Bros. and Caroline Autopsy.

Q: Can you talk a little bit about your time management process in terms of working on comics?

A: Um… pass?

No, but time management is probably the hardest part. There’s no perfect solution for how to best use time, which is your most precious asset. But one thing we always try to keep in mind is this: does your action get you closer to your end goal in some way? That doesn’t mean you always have to be working. Even reading a bad comic can be productive if you’re taking time to notice the pitfalls you should avoid. It’s simply a matter of framing your leisure time within the larger structure of where you want to be.

Q: Finally, tell us about the piece you've shared here today…

A: First thing’s first: the fabulous art you see is by Caroline Autopsy. You’ll want to keep an eye on her. We met at a convention and swapped social media after discussing how much we liked her style. And when we saw that she was open for commissions, we started a script. This was our first time writing with a specific artist in mind, and, trust us, it makes a world of difference. It’s much easier to graft words to images when you have a solid idea of what they might look like.

>>CLICK HERE to read The Stewart Bros. comic, The Witch Hunt!<<

As for the piece itself, this was a blast to make. We wanted a simple message that could be slipped into a comedic frame.The news itself (which is rife with comedy these days) provided our answer, or at least the question: does a witch hunt necessarily preclude the existence of witches? With that, we were off to the races.

We’ve been asked how political the piece was intended to be. But in our view, that depends entirely on the reader. The term “witch hunt” existed long before current events and will probably be here long after. The underlying theme we wished to convey was simply a warning against allowing good intentions to blind oneself to clear and present danger. With that in mind, we hope you enjoy this little ditty from us, Caroline and our excellent letterer, Matthew Gallman!     

You can find more of The Stewart Bros. work here! And you can follow them on Twitter at @stewart_bros.

Check back next month to meet the second of four creators participating in this series!

The Saga Re-Read: Saga #26, to fight or not to fight?

Saga #26 was originally released 3/4/2015.

By Zack Quaintance — Saga #26 is almost—but not quite—one of those comics that seemed bent on making its readers mentally decide what they would do in a given situation...would they accost the man robbing the convenience store or fade into the back and hope he doesn’t notice them? Would they fight the dragon monsters trying to eat them or listen to the little girl suggesting they should talk? Would they stab the TV-headed terrorist in the neck with the shiv or join his anti-establishment revolution?

Okay, so maybe these aren’t all relatable within the context of our everyday lives (and I’ll go into what I think they mean later), but there is a shared question to them all: would you use violence or try to find another way? This isn’t a novel question within the context of the series. Hell, in some ways this is a war book, meaning would you fight is the question all along, but this issue embraces the episodic format and uses that question to show readers more about each character. This, I must admit, is yet another little bit of craft I didn’t notice my first time through.

Now on to the rest of it...

Saga #26

Here it is, the official preview text for Saga #26, which was first released alllllll the way back on March 4, 2015, which means I would have still been living in Austin, Texas and gearing up for South by Southwest, which is that city’s Mardi Gras. Ah, memories....

Gwendolyn's quest takes an interesting turn.

Well, hot damn! After not getting much (or really any, excepting the last issue) of Gwendolyn and The Will in the last arc, this new one is a veritable bonanza of continuing their story. I’m there for it. I like them well-enough and love (as regular readers well know) Lying Cat as a narrative device. Anyway, onward to the individual elements!

The Cover: Another busy cover with a lot going on, and I hadn’t even recovered from the hella busy cover for Saga #25 yet! But yes, this cover is packed. The main thing is, of course, Gwendolyn using a wooden staff to prop open some lizard beast’s mouth as it tries to eat both her and Sophie. I kind of like Lying Cat looming over and side eye-ing the whole deal, but, overall, this isn’t one of the more memorable Saga covers for me.

The First Page: Whoa whoa whoa! Another first page split into panels. Memory is a funny thing, like a boat filled with holes plugged by assumptions. For my part, I guess I’d assumed that the entirety of the series was all one-panel splash pages openers. I certainly think now that the series will get back to it at some point, but can you really trust me after that last confession? Probably not. Anyway, this one is a bit of a trope: Marko shopping in a convenience store in the middle of a robbery—something that happens to a strong majority of fictional characters but never to anyone I’ve ever met in real life. This does that always-interesting Saga thing of directly juxtaposing the fantastical and alien with familiar activities or imagery from real life.

What would you do?

The Surface: Marko goes on to break up that robbery in a fit of violent rage (more on that in foreshadowing). Marko’s not the only one who has to face down a tense situation. Alana, Marko’s mom, and Hazel are all still hostages of Dengo as the Revolution arrives, while Gwendolyn, The Brand, Sophie, and Lying Cat are on the brink of being eaten by a bunch of dragon mares (as they search for a bull dragon to get The Will medicine he needs).

The Subtext: The metaphor here has much to do with the way raising children means you spend time with odd adults you might otherwise never met. It’s not the most subtle point, though, given that Hazel’s own narration basically comes out and says that, as it is often wont to do with this series’ subtext. In a larger ideological sense, the subtext in Saga #26 has to do with perspective. Meaning, from one perspective the Revolution might look like freedom fighters, but from another terrorists. With the media manipulation we’ve dealt with so thoroughly in recent years, this is a topic that should resonate as much (if not more) today than it did when this comic was new almost four (!!) years ago now. There’s also a question raised that I think about a lot, which is does combating powerful opponents justify extreme tactics? Like the best fiction, the book leaves the answer largely to the reader’s interpretation.

There’s other, more prominent, subtext here as well that serves as a double commentary on gender roles, toxic masculinity, and the way violence begets violence. The majority of the male characters in this story have often resorted to violence. Marko does so again to solve his robbery problem, Prince Robot IV is a very violent character tormented by visions of his now-dead wife, who Dengo (yet another male character) is torn with guilt over murdering. Our central female protagonists, meanwhile, solve their problems with diplomacy...eventually. Lending this issue that commentary (although Gwendolyn and Alana were both leaning toward committing violent acts when something else got in the way).

The Art: Like last issue, there aren’t any jaw-dropping splashes or massive holy sh%t visuals, but this is another dense script that asks Staples to often fit in panels that could have been a splash...and she does so seamlessly. Below you can find an example of a couple pages that really tickled the part of my brain reserved for absorbing stories (weird)...

This whole sequence had enough action for multiple splash pages.

The Foreshadowing: Jeez, forgive me for not being all that careful of a reader, but I hadn’t realized just how many times we saw Marko give in to a fit of uncontrolled violent rage that starts out being maybe a bit justified and then ends with him going way over the line. This issue certainly has some of that, with Marko assuming a pose that almost directly mirrors the one we saw him take in Saga’s most recent issue. He even goes into a bit of a fugue here before we see him put his foot down about no killing (more of that comes later too). Oof. I’m getting busted up all over again...

Saga #26
Writer:
Brian K. Vaughan
Artist: Fiona Staples
Letterer: Fonografiks
Publisher: Image Comics

Check out past installments of our Saga Re-Read.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.

Best New Comics January 2019 - Naomi, Guardians, and Young Justice

By Zack Quaintance — Regular readers will know this is the column wherein we look at the best new comics from January 2019, specifically one-shots and new #1 issues. They may also notice that I’ve cheated this month, selecting six comics for my usual top 5. First of all, I set the rule so I’m kind of like, oh well. Second, I expanded that section this month so that it wouldn’t be pretty much all Big 2 superhero comics, and I don’t think that’s ever a bad thing.

The good problem that I had this month was that both Marvel and DC launched a pair of super high-quality comics that I couldn’t leave out of my top five, with Guardians of the Galaxy and Invaders coming from Marvel, and Naomi and Young Justice from the Distinguished Competition. So yes, it was a great start to the year for fans of superhero storytelling. In fact, I may write a full piece about this sometime soon, but I think we’re in one of those rare periods where both of those publishers are putting out generally stellar work. But that’s a topic for another time.

Today, let’s get on with our look at the best new comics of January 2019!

Quick Hits

As d. emerson eddy noted in his Comic of the Week feature, Buffy the Vampire Slayer #1 is accessible and entertaining even to readers who may not have seen the old show...a group that embarrassingly includes me. That said, I thought this book was fantastic.

Another TV-based book I thought was fantastic? Adventure Time: Marcy and Simon #1 by Olivia Olson and Slimm Fabert. I’m a huge Adventure Time fan, and thought this book—which is set after the TV show ends—more than did the source material justice.

Let’s keep the transitions rolling and note that another book that more than did its source material justice was the new Conan the Barbarian #1, from Marvel, which was also a Comic of the Week pick this month.    

A little less exciting (at least for me) was Marvel Comics Presents #1. I still like this format—prestige creators telling short, one-off stories about the Marvel Universe—but other than the fantastic Namor story, this first installment was pretty average.  

Friendly Neighborhood Spider-Man #1.jpg

There were a couple nominative #1 issues this month with the Uncanny X-Men and Justice League annuals. The former was a character-driven story that minimized the weirdness of Cyclops coming back, and the latter a grandiose space opera epic that clarified some points about what’s happening in Justice League and why.

Another great Big 2 #1 was Friendly Neighborhood Spider-Man, which got even better with its second issue. Full review of the debut here.

Another comic I wrote a full review of was Oliver #1 by Gary Whitta and Darick Robertson. It’s a post-apocalyptic story with only a loose connection to Oliver Twist. I recommend it.

And one more review comic, Wyrd #1! You can read my full thoughts via the link, but this is a book that has all the hallmarks of the start of a special run.

Finally, I liked Barbarella / Dejah Thoris #1 well enough, but I overall recommend paying attention because the series’ writer, Leah Williams, is on the rise and it’ll be interesting to see how earlier work like this compares to later stuff.

Top 5 Best New Comics January 2019

Criminal #1.jpg

Criminal #1
Writer:
Ed Brubaker
Penciler: Sean Phillips
Colorist: Jacob Phillips
Publisher: Image Comics
Price: $3.99
Read our full review of Criminal #1!

Ho man, what have we as contemporary comics fan done to deserve a team as talented as Ed Brubaker and Sean Phillips (joined here with colors by his son Jacob Phillips)? Seriously, the comics these guys make are almost too good. I read Criminal #1, which was an over-sized issue, with such an intense focus that I don’t think I liked up once until I was entirely through out. It’s that immersive.

Contributing writer Bo Stewart really summed up why it works so well in his review, but I’ll just reiterate again in brief: these are two masters of the craft working in tandem with a level of alchemy that is perhaps unprecedented. Do yourself a favor and read this comic.

Guardians of the Galaxy #1.jpg

Guardians of the Galaxy #1
Writer:
Donny Cates
Artist: Geoff Shaw
Colorist: Marte Gracia
Letterer: VC’s Cory Petit
Publisher: Marvel Comics
Price: $4.99
Read our full review of Guardians of the Galaxy #1!

As regular readers of the site may be aware, Donny Cates and Geoff Shaw’s Thanos Wins was one of our top comics of 2018, and now it’s essentially being continued in Guardians of the Galaxy. Of all the writers at Marvel—even the long-tenured vets—Cates arguably writes the best new #1 issues, and this one is no exception. It establishes a killer premise, gleefully speeds through it in grandiose fashion, and leaves the reader fondly looking for the release date of the second issue.  

As with Criminal, we also ran a full review that elaborates in greater depth on this comic, so I will again keep it brief and just note that I’m not even all that big a fan of Guardians of the Galaxy, and yet the continuation of this series just became one of my most-highly anticipated comics of 2019. So, yeah.

Invaders #1.jpg

Invaders #1
Writer:
Chip Zdarsky
Artists: Carlos Magno with Butch Guice
Colorist: Alex Guimaraes
Letterer: VC’s Travis Lanham
Publisher: Marvel Comics
Price: $4.99

I’ve always liked Invaders more as a concept—the team of Golden Age Marvel characters that fought for the allies in WWII—more than I have in modern execution. Their stories have always felt like nostalgic throwbacks, inherently dated. This new comic, however, essentially flies in the face of that, with a first issue that seems to promise an exploration of the old times that will take us to modern places that are new.

How, you may wonder, does it do that? Well, if you’re so curious you really ought to read the actual comic, which, believe me, is very good. Chip Zdarsky is Marvel’s most nuanced writer. He may not write the flashiest stories (ahem, Donny Cates) or the best long-form narratives (Jason Aaron), but he’s the most likely writer in the Marvel stable to surprise and to land big emotional moments. This issue, which ends with a cliffhanger rooted in the past, gives every indication Invaders will be well worth readers’ time.

Naomi #1
Writers:
Brian Michael Bendis & David F. Walker
Artist: Jamal Campbell
Letterer: Josh Reed
Publisher: DC Comics
Price: $3.99

We don’t play favorites in this section, but, truth be told, Naomi #1 just might be our favorite new comic of the month. It takes a new approach to DC Comics most iconic heroes in a few ways. It takes us to a new town we’ve never seen (a hip, semi-rural enclave in Oregon), it gives us a young girl we don’t know (yet), and it dives deep into her point of view, how she sees Superman and what as an adoptee herself she sees to relate to, as well as why.

There’s a mystery that seems destined to end with Naomi growing into a superhero, maybe even a Kryptonian or Superman analog herself, but moreover, there’s just a really solid human story here. Whereas Marvel has basically an entire universe of everymen and everwomen, that has never been DC’s strength. Naomi is looking to fix that, and I for one am hella excited to see where this comic is headed. Oh, and Jamal Campbell’s artwork is absolutely stunning.

Peter+Cannon+Thunderbolt+#1.jpg

Peter Cannon: Thunderbolt #1
Writer:
Kieron Gillen
Artist: Casper Wijngaard
Colorist: Mary Safro
Letterer: Hassan Otsmane-Elhaou
Publisher: Dynamie
Price: $3.99
Read our full review of Peter Cannon: Thunderbolt #1!

Wowzer, did this comic catch me by surprise! I—embarrassingly—had no familiarity with Peter Cannon: Thunderbolt as a property. I did not realize he was one of the original characters from Charleston Comics that the Watchmen characters were later based on, and I certainly didn’t know the rights had gone up for grabs and become property of Dynamite. That said, I love what Kieron Gillen and Casper Wijngaard seemed to be engaged in after this first issue.

You know the drill—more thoughts in our review—but this has a last page that all Watchmen fans will be interested to read. It could ultimately end up being a very nice counterpoint to Doomsday Clock.  

Young Justice #1.jpg

Young Justice #1
Writer:
Brian Michael Bendis
Artist: Patrick Gleason
Colorist: Alejandro Sanchez
Letterer: DC Lettering
Publisher: DC Comics
Price: $4.99

The Brian Michael Bendis-curated Wonder Comics imprint has arrived, and it is...well, wonderful. Young Justice #1 was the inaugural issue for the new imprint, and if this is the tone these books are looking to strike, well done. It’s fast, funny, and bent on being very tongue-and-cheek with DC continuity. It’s exactly the sort of in-universe lighter imprint DC needs, what with the other parts of the line seeming to perpetually bend back toward dark and gritty.

The most interesting thing about this individual story though, is the way it plays with continuity. It seems to know that readers have questions about the current status quos of characters like Impulse, Connor Kent, and Cassie Sandsmark, which by extension plays to more questions about what from the New 52 counted and what is wiped away. This is the central mystery the comic is built around, and it’s a really intriguing one, to be sure.

Check out more of our many monthly lists here.

Zack Quaintance is a tech reporter by day and freelance writer by night/weekend. He Tweets compulsively about storytelling and comics as BatmansBookcase.